Advanced-Fighter

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Advanced-Fighter
Advanced-Fighter.png
Stats (Min/Max)
Shield Cap 200/350
Shield Regen 4/6
Energy Cap 120/200
Energy Regen 50/60
Turning Rate 30/50
Acceleration 70/100
Terminal Velocity 70/80
Stats (Constant)
Tier 6
Mass 400
Designer Neuronality
Status Active

Advanced-Fighter is a Tier 6 ship in Starblast.io. It fires one frontal pulse with immense damage and knockback, and four small side lasers from the front, and like the Shadow X-3, it is a typical glass cannon ship. Its frontal pulse has the highest damage per hit of all Tier 6 ships (when fully upgraded, matching the pulse damage of a Tier 7 ship), and as such, has to wait between shoots to regenerate enough energy to fire its pulse. It's regarded as the best possible ship to get in a team mode and/or in survival mode.

Advanced-Fighter3D.png

The Advanced-Fighter has relatively weak shields for its tier, being an offensive ship. The initiative is vital for this ship, and if it can get the first shot, it will almost always win the duel, due to its immense firepower. Never use the small lasers while fighting, except to finish off an opponent who is nearly destroyed. The frontal pulse will deal massive damage and destabilize the target and send it flying off the screen if its mass is low. It is necessary to use the environment well, and send the target on a collision course with asteroids, while ensuring one never enters a sparse asteroid field as the Advanced-Fighter.

When playing as this vessel, you should upgrade your Energy Regeneration first, then max out the shields and energy capacity, Damage and Ship Speed, and then the rest of the stats. While widely considered to be the best ship in the game, this ship is particularly bad against teams, so try to scatter your targets if they are teamed up, before picking them off one-by-one.

The Advanced-Fighter shares many characteristics with the Shadow X-3 and the Pulse-Fighter, and tends to have the opposite specifications to the O-Defender, on the other end of the ship tree.

Fun Fact: When fully upgraded, this ship's pulse does just as much damage as the Aries's pulse, even though the Aries is Tier 7.

Cannons[edit | edit source]

Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Pulse 90/150 90/150 180/240 false 150 1 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 12/24 6/12 100/150 true 0 3 0 0 1
Type Energy Per Shot (Min/Max): Damage (Min/Max): Velocity (Min/Max): Mirrored: Recoil: Frequency: Error: Bullets Spread Angle (Degree(s)): # Of Lasers:
Stream 8/20 4/10 100/150 true 0 3 0 0 1