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This is a list of Changelogs for, directly quoted from Changelog.

2017-06-15[edit | edit source]

  • Pro Deathmatch Championship is live!
  • Pro Deathmatch games are now played by anyone. Only ECP players will be ranked.

2017-06-09[edit | edit source]

  • Making room for some new stuff
  • Removed Barracuda-only rounds
  • Deathmatch new scoring: target=2, win round at 12
  • fixed unending team mode
  • updated to THREE.js version 85
  • enhanced background textures
  • added new language Azeri

2017-05-31[edit | edit source]

  • Deathmatch fixes:
  • replace target when target disconnects
  • weaker ships less likely to be selected as targets
  • removed chat
  • Survival mode:
  • endgame: after 10 minutes survival, radiation make you lose HP
  • asteroids now give more gems (+35%)
  • survival now kicks in after 60 minutes
  • Weekly balance update

(thanks to the community feedback and compilation/review by Oh_ and Acarii)

  • Fly: tiny base speed buff
  • Side-Fighter: Shield regen and energy buff
  • Mercury: laser damage buff
  • Shadow X-2: Shield regen nerf, energy buff
  • Toscain: Buffs: shield, energy, laser damage
  • Scorpion: energy and laser rate nerfs, laser speed buff
  • H-Mercury: reduced mass, speed/acceleration buff, laser tweaks
  • Aries: laser rate buff

2017-05-30[edit | edit source]

  • Deathmatch reloaded (anti-teaming):
  • each player has a (randomly) assigned target
  • kill your target to earn 3 points
  • kill anyone to earn 1 point
  • score 15 points to win the round

2017-05-24[edit | edit source]

  • Deathmatch anonymized to prevent teaming
  • Fixed error trace when unloading crystals

2017-05-23[edit | edit source]

  • New Mode: Deathmatch
  • Rounds start with a choice of 2 maxed ships of same level
  • RCS toggle is enabled (flight assist on/off)
  • First player to kill 10 ships wins the round
  • Asteroids map changes with new round
  • Asteroids are strong and do not deliver gems
  • Good luck Commander!
  • Fixed video ads problems
  • Bug fixes

2017-05-19[edit | edit source]

  • Anti team-trolling reworked: any ship takes damage when purposely hitting team mate

2017-05-18[edit | edit source]

  • Barracuda takes damage when hitting team mates
  • Team mode endmatch: ships self destroy when their station is fully destroyed
  • Custom Games: New asteroids map chooser and preview!

2017-05-16[edit | edit source]

  • Fixed crystals going through the screen at speed of light
  • Fixed ghost ships flashes
  • Fixed being killed and staying in limbo forever
  • New Custom Game option: global ship speed modifier!
  • Now allowing smaller systems in Custom Games
  • Translations update

2017-05-12[edit | edit source]

  • Added Twitch badge

2017-05-11[edit | edit source]

  • Improved UI textures sharpness

2017-05-09[edit | edit source]

  • Fixed Barracuda double-dash
  • Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed
  • Weekly balance update
  • Shadow X-1: power and agility buff
  • Mercury: damage buff
  • U-Sniper: bullet speed nerf
  • Shadow X-2: Shield and energy regen buff
  • Advanced-Fighter: Bullet speed nerf
  • Scorpion: Energy and bullet speed nerf
  • Condor: Balance changes including buffs and nerfs
  • A-Speedster: Slight overall buff
  • Rock-Tower: max bullet speed nerf
  • Barracuda: mass buff, energy nerf
  • Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility

2017-05-04[edit | edit source]

  • Barracuda V2! Fully reworked with dash speed
  • Damage rules changed to avoid Barracuda trolling in team mode

2017-05-02[edit | edit source]

  • improved radar readability
  • new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter

2017-04-28[edit | edit source]

  • Improved team joining condition. If one team dominates, you can join either of the 2 other teams.

2017-04-27[edit | edit source]

  • Added information message about players contributing gems to their team
  • Added health bar to station modules when attacked
  • Fixed problem with button "Join my custom game"
  • Fixed: Spec upgrades interfered with fire rate, allowing shooting faster

2017-04-26[edit | edit source]

  • 10 seconds invulnerability on respawn (team mode)
  • auto-switch to fullscreen now strictly on mobile
  • fixed some glitches when screen FPS exceed 60
  • fixed shield / generator bar sometimes not updating
  • ECP custom game creator now accessible from main Play button
  • secret future new features put to test :)

2017-04-24[edit | edit source]

  • Fixed bug: losing multiple lives when killed once
  • New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full
  • New rule: Tier 7 ships come with 0 extra life in team mode
  • Displaying messages when ship upgrades are blocked by station level
  • Keyboard shortcuts are now displayed on tablets and touchscreens

2017-04-22[edit | edit source]

  • Fixed asteroid strength parameter rounding in custom games

2017-04-21[edit | edit source]

  • Fixed ship-station collisions and friend ships collisions
  • ECP Custom Game Creator (beta)

2017-04-20[edit | edit source]

  • fixed bug with ad blockers
  • added new ECP badges
  • balance: reduced stations shield capacity a bit
  • balance: reduced station repair threshold to 25% crystal capacity
  • balance: nerfed Shadow X-3 acceleration and power regen
  • fixed radar plots in team mode
  • fixed chat bubble color
  • raised chat icons auto-close delay
  • Improved station attack alerts
  • prepared an awesome new feature for ECP users

2017-04-19[edit | edit source]

  • improved server finder strategy (again)
  • added Swedish language
  • added cookie consent
  • optimized loading time

2017-04-18[edit | edit source]

  • Team mode improvements
  • Ship upgrades are now restricted to exact depot/spawning level
  • Slight improve to spawning
  • fixed ship not showing in scoreboard
  • raised team max capacity to 15
  • Abandoned space station self-destroys
  • neutralized mass impact on friendly Collisions
  • module repair gauge
  • raised global asteroids density (all modes)
  • unloading crystals gives score points
  • fixed Station under attack alert

2017-04-16[edit | edit source]

  • Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode
  • improved server finder conditions

2017-04-15[edit | edit source]

  • Balance changes: reduced stations shield and crystal tank capacity

2017-04-14[edit | edit source]

  • Identified and fixed 3 server crash cases

2017-04-14[edit | edit source]

  • New game mode: the team mode!
  • You start every game by choosing a team
  • Each team has a space station to defend
  • Each space station in game has 3 types of modules
  • Structure modules
  • Spawning modules, a little tougher
  • Crystal deposit modules, toughter
  • Each space station can be filled with crystal
  • An half filled station repairs randomly a destroyed module
  • A full filled station levels up your station
  • A bigger level station is bigger and tougher
  • A bigger level station can take crystals from bigger ships
  • A bigger level station can respawn bigger ships
  • When all spawning modules are destroyed, the team ships respawn randomly on the map
  • When all deposit modules are destroyed, the team can repair or level up the station anymore
  • When the whole station is destroyed, the team members can't respawn anymore
  • When the station and all team ships are destroyed, the team is game over!

2017-03-31[edit | edit source]

  • New Ship! The Barracuda, level 6. Prepare for a very special fighting style.
  • Added new languages: Arabic, Danish, improved Chinese
  • Ships texturing improvements
  • Improved double-lasers
  • Improved UI, scoreboard etc.
  • A secret tremendous upcoming feature is put to test

2017-03-07[edit | edit source]

  • Added Italian language
  • Reduced O-defender max shield capacity
  • Improved H-Mercury shield, mass, and fire regeneration
  • Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API

2017-03-01[edit | edit source]

  • New lv6 ship, H-Mercury
  • Added Dutch language
  • Completed other translations
  • Switched lv6 Condor & A-speedster place
  • Increased Aetos generator regen speed
  • Increased Shadow X-2 generator regen speed
  • Decreased Pulse-Fighter agility

2017-02-17[edit | edit source]

  • New lv4 ship, Mercury
  • Added Indonesian language
  • Completed other translations
  • Decreased O-Defender agility
  • Decreased O-Defender fire speed
  • New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force

2017-02-13[edit | edit source]

  • Added Turkish language
  • Added Czech language
  • Added Slovak language
  • Raised asteroids average density and size
  • Fixed bug: some crystals could not be collected
  • Increased T-Warrior max generator reload speed
  • Increased Aetos fire power

2017-02-09[edit | edit source]

  • New delay of 5 seconds before you can respawn
  • You can now chat during the 5 seconds delay
  • Level 1 ship loses upgrades when killed
  • New particle effects on laser collisions
  • New shield visual fx
  • Big explosions shake camera
  • Added German localization
  • ECP badge customization
  • ECP ship material and lasers customization
  • ECP players start will fully upgraded level 1 ship (same benefit as sharing game through Facebook and Twitter buttons)
  • Increased X-Warrior damages on central lasers
  • Decreased X-Warrior damages on side lasers
  • Increased mass/shield of Shadow X-3
  • Decreased acceleration of Shadow X-3

2017-02-01[edit | edit source]

  • New level 7 Ship: Shadow X-3
  • Decreased Shadow X-2 fire power
  • Decreased shield capacity of lv7 ships
  • Added Japanese localization
  • New Australia zone to reduce ping for Australian and New Zealander players

2017-01-24[edit | edit source]

  • New level 5 Ship: Shadow X-2
  • Improved homepage and respawn page design
  • Prepared UI for new game modes
  • Shadow X-1 moved to level 3
  • Increased Shadow X-1 max agility
  • Decreased Shadow X-1 max generator refill
  • Decreased Y-Defender laser speed
  • Decreased Pioneer max speed
  • Decreased Bat-Defender mass
  • Decreased Advanced Fighter mass
  • Increased Odyssey and Aries cannon speed and range

2017-01-19[edit | edit source]

  • Added Spanish localization
  • Optimised lasers display
  • Heavy ships are now less affected by laser pushback
  • Crystals thrown farther away from big ships when hit

2017-01-17[edit | edit source]

  • Added new tier: level 7
  • Type [Z] ingame to take a screenshot
  • Increased shadow X-1 max agility
  • Fixed visual glitch for big lasers

2017-01-10[edit | edit source]

  • Added new lv4 ship: shadow X-1
  • fixed glitches that can be caused by ads
  • changelog now displayed in its own modal
  • Added Hungarian localization

2016-12-28[edit | edit source]

  • In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down.

2016-12-23[edit | edit source]

  • completed Russian localization
  • fixed algorithm for finding best server to play in

2016-12-13[edit | edit source]

  • Balance changes
  • fly: reduced max agility
  • y-defender: reduced speed and agility, increased recoil
  • x-warrior: increased max damage
  • u-sniper: increased min agility
  • a-speedster: increased acceleration
  • Improvements and fixes
  • fixed respawn button display issue when killed
  • Added talk vocabulary: No prob, Follow me, GG, Bye
  • Fixed bug: laser sounds still playing when sound FX deactivated
  • Use [C] once and talk button is no more mouse sensitive
  • Ship upgrades now always pop up until you used manual toggle [U]

2016-12-07[edit | edit source]

  • Added ship upgrade buttons toggle with keyboard shortcut [U]

2016-12-06[edit | edit source]

  • fixed visual bug with crystals
  • talk keyboard shortcuts can now be used directly
  • couple server side fixes
  • Balance adjustments
  • fly: reduced max damage
  • side-fighter: reduced max generator reload speed
  • y-defender: decreased ship agility, added recoil
  • x-warrior: improved ship agility
  • side-interceptor: reduced max generator reload speed, improved mass, reduced ship agility
  • pioneer: increased min generator reload speed
  • crusader: increased max generator reload speed, increased laser speed
  • u-sniper: increased recoil, decreased max laser speed
  • bat-defender: added laser convergence, improved laser speed and generator capacity
  • advanced fighter: decreased max generator reload speed
  • scorpion: decreased max generator reload speed, decreased ship agility, decreased max laser speed
  • a-speedster: increased max generator reload speed, reduced ship size, decreased max laser damage and acceleration
  • condor: reduced ship size
  • o-defender: improved shot rate, improved generator capacity

2016-12-05[edit | edit source]

  • Added Polish localization
  • Added Russian localization

2016-12-02[edit | edit source]

  • Integrated chat system

2016-11-30[edit | edit source]

  • Raised the minimum density of asteroids
  • Destroyed asteroids now always deliver some amount of crystals
  • It is now possible to use mouse controls together with keyboard spacebar and up arrow

2016-11-29[edit | edit source]

  • your ship now gets 3 lives when levelling up
  • second pass on improving the balance between ships / levels

2016-11-28[edit | edit source]

  • fixed problem of hidden survivor
  • radar in survival mode now shows all targets
  • extra lives cannot be used in survival mode anymore. Dont die!

2016-11-25[edit | edit source]

  • balance: Lower level ships are now always faster than higher level ships (with speed maxed).