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Space Station

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Space Stations are present in Team Mode. Each team has a space station that can be upgraded up to Level 4, and begins at Level 1. Upgrading the space station allows you to upgrade to higher tier ships, as well as improve the space station itself. Generally, a space station has twelve modules, randomly arranged. In custom games, this can be changed by increasing the station size. Space Stations also drift in space, and the coordinates do not remain static. In game-generated team mode maps there is a circle in the map without asteroids for the stations to orbit in. The stations are now destroyed when the depots and spawn ports are destroyed.

Once a station has been entirely destroyed, no new players can join the team, and all existing vessels of the team are immediately destroyed (this is to prevent endless retreat by players using faster ships such as the Shadow X-1).

To upgrade to Tier 7 ships, it is necessary to reach the Crystal Capacity of the Level 4 station. Tier 7 ships cannot deposit to or spawn from the station.

Station Level 1.pngStation Level 2.pngSpace Station Level 3.pngStation Level 4.png

Structure Modules[edit | edit source]

An average space station has eight structure modules. These have the least shield capacity and regeneration, and generally serve no purpose. There are three different types of structure modules, with each having differing appearance but no other differences.

Spawn Modules[edit | edit source]

A normal space station consists of two spawn modules. Spawn modules have more shield capacity and regeneration than structure modules. They serve to spawn new players into the map, and to respawn players when they are destroyed. They do not respawn ships that are a higher tier than their limit (which depends on the level of the station, and only can occur in custom games).

Despite their seeming purpose, these are not very important. After they are destroyed, ships can still respawn, but do so at random coordinates on the map. These are one of 2 modules you have to kill to destroy the station.

Depot Modules[edit | edit source]

A space station consists of two depot modules. These are the most important modules that also have the highest shield capacity and regeneration, which makes them nearly impossible to destroy with lower tier ships. Depots allow you to deposit crystals into the station. Once a station reaches the crystal cap, it upgrades to a higher level until it reaches Level 4. Only ships that can respawn at the Spawn modules can deposit crystals into the depots. Additionally, Depot Modules have a 60 second timer, started immediately upon entering the depot. This is to prevent players from camping inside the depot to regenerate health or hide from enemies. You also can't damage people through the module. This is the other module you have to kill to destroy the station.

Attributes Crystal
Capacity
Structure
Module Shield
Structure
Module
Shield Regen
Spawn
Module Shield
Spawn
Module
Shield Regen
Depot
Module Shield
Depot
Module
Shield Regen
Ship Tier
Max
Level 1 800 2000 8/s 4000 13/s 5000 16/s 3
Level 2 1600 2500 10/s 4500 14/s 6000 19/s 4
Level 3 3200 3000 11/s 5000 16/s 7000 22/s 5
Level 4 6400 3500 12/s 5500 18/s 8000 25/s 6 (7 at full Crystal Cap)