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This is a list of some basic strategies in There are no perfect strategies or techniques, but learning these basic moves can help you get started. Feel free to add your own to this list!

The All-Around Strategy (only use this strategy for tier 3 and above)[edit | edit source]

This is a simple strategy, recommended for beginners. (And can all around be helpful) Whenever the upgrades are unlocked, upgrade all of your available stats. This way your ship will have the most minimal weakness in terms of its stats. One thing you have to keep in mind when using this strategy is that it will take longer to upgrade your ship since you upgrade your stats first. Of course, you can skip some upgrades like the Speed and Agility stats if you have the skill to outpace other players. If you are feeling uncertain, just upgrade your stats, and you have nothing to worry about. (Except for other enemies that are teaming with other ships) Unless you have the skill, you should probably use this strategy until you get better, then you can make your own favorite strategy!), below is some strategies by members of the starblast community

The Cloaking torpedo.[edit | edit source]

Launch a torpedo at a base but make sure to stay on top of it. If someone decides to kill you, it doesn't matter because if you die, the torpedo is still there to wreak havoc on their base. If you don’t get killed wait until you get close to the station then abort to the side to not get killed. You can do a torpedo rain with this strategy too!

However, torpedoes are rarely useful in fights. Most ships will simply dodge, and there's 500 credits down the drain. The exception is if your fighting an Aires, an Odyssey, or possibly an O Defender. As they have poor agility you have a good chance of landing a hit with the torpedo and stunning them. However, there is a arming time of a few seconds so fire from a distance.

The "Frag" Strategy[edit | edit source]

This strategy is one that will do one thing only, get you to the top of the leaderboard in no time at all. This is done well by seven ships: the Side Interceptor, Side Fighter, Pulse Fighter, Pioneer, advanced fighter, howler and barracuda (note: Y-Defender can be used but requires more skill, same for Furystar and Delta-fighter). The amount of damage these ships can pump out quickly makes them ideal for taking out ships. They are a range of high and low tiers, which means that you may not only be a higher tier to frag others With this technique, I have easily gotten over 50 frags using this strategy. (Note: Don't abuse this strategy, it can make the game not enjoyable. Also, to counter this, get a heavy hitter like the U-sniper, Advanced-Fighter, and Scorpion. (for smaller ships ideally of lower tier like 3 and 4) Try to hit them as these ships have low mass. As soon the get hit and start to spin, hit them while they are spinning and they will die.) vice versa for the ships of higher tier 5 and 6.

The "Incite the Noob" Strategy[edit | edit source]

You buy a bunch of heavies early in the game, wander over to the area around an enemy base, and drop the heavy or space mines. Being noobs, there will be people who wander over and blow themselves up. Party time!

The "Death Spin" Strategy[edit | edit source]

This is a strategy used in combat. You have to have a maxed-out Pulse Fighter. Once you encounter a higher tier enemy, you ram into them. after you get knocked back you spin behind them, dodging the large bullets and allowing you to hit them. You do this multiple times until the enemy is dead. This is also frowned upon because people hate the rampaging pulse fighter. Still possible with RCS being added in but very hard, you will be better off not using RCS.

Note: This strategy may no longer be effective because of RCS.

Teaming Tips & Tricks for Survival mode[edit | edit source]

Teaming is an incredibly risky business. Teams are often known to turn on one another, for crystals, points, or other teammates. You must be careful when teaming with people unknown to be trustworthy or not because sometimes they might not be teaming with you, even if you think so. If your teammate just follows you, no matter what you do, be especially wary and or chase them away, because they might be waiting for you to ram a couple Asteroids or otherwise get your shield depleted, before attacking and killing you for your Gems. Watch your map and be especially wary of groups of ships. Sometimes, it is far better to play solo than with a team.

If you mean to team for security, or just be a trustworthy ally, shoot asteroids others are attempting to mine, this will show you are serious about teaming, and not killing them. It is not recommended to fly around the map as a team, killing everyone and dominating, as this is seen as jerk-like behavior and you may regret this later when a large team attacks your team, or you are targeted for being jerks.

Note from another person: I cannot confirm if this remains viable, but it was at some point it was common to have large groups of Y-Defenders swarming in groups and killing everything, regardless of rank. This included Flies. Please don't do this, unless you are desperate to get a large score. (and even then it will only give a very tiny amount of points if any) Killing flies are useless, and the most gems you get would be 20, so there is no point.

Note from a 3rd person: In regard to the above Y-Defender strategy, never do that. Ever. It is mean. Also, people may say "team" just to get you to drop your guard. I once had a team of Y-defenders attack me. However, that was a long time ago. I was trying to get the A-speedster, but I was never able to max it out.

Note from the administrator of this wiki: Teaming in Survival Mode is generally regarded as a noob tactic since you just gained another "unit" that protects you. If you team to mine or to kill someone (while outnumbering them/their team), many regard that as bad sportsmanship.

BE ALERT: sometimes you will get a person who wants to team with you, but sometimes those people who want to "team" with you can be sketchy, so if you feel unsafe then watch their behavior, a few sketchy things a "partner" could do are following you but not mining I find that very sketchy, especially if they are right on your tail, if they get right up on you move away because they might start shooting you and in since they are that close to you, you are vulnerable. so BE AWARE OF YOUR "TEAMMATES". Also, beware of groups on the radar flying towards you. They can kill you.

A good team suggested is a Howler, U-sniper, T-warrior and Furystar.

"Ammo" Strategy[edit | edit source]

This strategy based mainly on mining. All you do for many ships, (the later ones you can if you want) is only upgrade the ammo regen speed. Also, maxing damage with regen speed is a good way to go. This way you can shoot as much and as fast as possible to take out more rocks and upgrade your ship.

Other: It is also a wise idea to upgrade energy capacity if you upgrade damage, allowing you to fire more shots before running out of energy. This is also needed with most of the pulse ships.

The Shadow Torpedo[edit | edit source]

Another strategy, if you don't feel like teaming up, is to utilize the Shadow X-1, the ship with the highest top speed in the game. Get a maxed out Shadow X-1 and mine peacefully during the game (if any other ships try to kill you, you will easily outpace most of them).

Save up gems until you can buy a torpedo, and perhaps some missiles for survival mode. When you and ideally one other ship are the only ones left, (they will almost always have a much stronger ship than you), simply fire everything at them and win the game.

Try to avoid them as long as possible at the end of the game in the gravity fields (running between the fields when they've overlapped most of the map is a good strategy, then if the stronger ship follows you in, they will be unable to move sideways to dodge the torpedo).

Watch out for the Shadow X-2, it has a slower top speed but faster acceleration and is a threat. Also if you are left with a very large high-level ship, they will often take a lot of damage from slamming into asteroids when the gravity fields are at maximum saturation, so wait a while before firing the torpedo.

Some random dude who forgot to sign: This is not effective because of an arming delay on the torpedoes, the same for mines.

Another random dude who doesn't want to sign: The strategy is still viable, but try and inhibit their movement with some mines randomly place in the center to stop their mobility (note: may be seen as a douche move)

A Shadow x-1 user: I also use this strategy in team mode. It works pretty well, but players can dodge the torpedoes and missiles. Missiles are harder to dodge as they home in on targets.

a random dude who gets annoyed by shadow x-1 : you can use shadow x-1 against a group of pulse ships, slow ships and teamers becaues you can easily outmaneuver them and slow them (in upgrading). I see this is very good to make your enemy (in team mode) to not mine peacefully and give more time to your allies to mine and level up (upgrade the shadow x-1 to max speed and agility) well actually this is not included in the shadow torp strat but idk where to put them so i put this tip here :)

Guy who is allergic to signing : shadow x-2 is a bit better at this strategy since it can store 2 extra secondaries (total 5) and it still is the second or third fastest in the game (i cant remember if the fly is faster). The only way you will mess up is if somebody is using the same strategy but is using an x-1, or somebody is really good at using the fly. With the the shadow x-1, a shield pod would be helpful in case if you run into a ton of ships.

The RCS Dodge[edit | edit source]

This strategy can be very useful if you are being attacked by someone using RCS on you. When the player shoots at you, turn to the left or right as quickly as possible, avoiding their shots. Shoot at your enemy afterward. If they come back, repeat the process. Eventually, you can kill your enemy or succeed in boring them out of attacking altogether, which is awesome! This strategy was created by Mr. Plutonium Ore.

The Trap Maneuver[edit | edit source]

This strategy is highly effective against someone chasing you if done properly. You can use this in Survival Mode (if you have friends) or Team Mode. So, when someone chases you, run away. Then, have your friends come from all sides of the attacker. At this point, commence attacking the threat. When they are surrounded, they will easily be killed. This strategy requires good coordination with your team members, or it will fail, i.e., they get away or get killed along with your team. This is hard to do in survival mode because of bouncing lasers.

Anonymous I find that you don't necessarily need much coordination half the time your team is just going to shoot at anything they see so if your target is gullible enough to follow you then this will work very well

(and it's pretty funny watching some gullible barracuda get wrecked by tier 3 ships:D)

The Barracuda Destruction Method[edit | edit source]

If there is a Barracuda hot on your trail, this strategy is very helpful. First, max an A-Speedster or Marauder, since they are the 2 fastest T6 ships. (Condor works just fine as well, it's just a bit slower than the A-Speedster or Marauder) Then, buy a couple of torpedoes( missiles will also do fine but you will have to buy more). When the barracuda is right behind you, turn off RCS, turn around, and fire a torpedo, or just all of them. The Barracuda will be instantly be annihilated, and you will get extra points and cargo. Not effective because of arming delay on the torpedoes and global cool down. (But one can kill a barracuda easily with RCS off and drifting away from the ship (just don't get in front of an asteroid or you're dead.)

The Ultimate Domination Strategy[edit | edit source]

All you need here is a maxed-out Side-Fighter or Pulse-Fighter, 3 packs of missiles, and you are set. Be prepared to watch your score gradually increase. People especially hate this (take this from one of the victims of this) along with secondary spam being impossible outside of battle royal. But along as you didn't get deleted by missiles they are generally ended quickly by a player with a good aim in a heavy hitter due to both ships having low mass.

No Escape[edit | edit source]

This strategy involves having one very powerful ship, such as an O-Defender or Advanced Fighter, and one Shadow X-1 (or Fly) (A-speedster can work well because it can survive longer than the fly and X1), which means that when the large ship attacks someone, the smaller, faster ship can follow and shoot them until they are destroyed. If the target attempts to slow down and kill the weaker ship, the powerful ship will catch up and destroy them. There is almost no escape for this tactic other than being in a team.

If this tactic is used against you and are alone, your only chance will be to disable RCS to drift away at maximum speed while turning around and shooting the faster ship, however, this may be difficult as you will likely have been weakened by the stronger ship. It is easier to counter in survival because of bouncing lasers.

The Fast Mining Strategy[edit | edit source]

When you start out in a server (preferably a game where there isn't already tier 5s or more), go defender path(far right path). Mine to the next tier while barely upgrading to make mining a bit faster (energy regen, shield regen, and possibly ship speed since the ships on this path are quite slow). Do this till you get to O-defender where you should either max the o-defender or mine to tier 7. This is referred to as power mining which is also considered as a noob tactic.

In team mode, this is a great strategy (even if considered a noob tactic) You can upgrade your station far faster than other teams (obviously buy mining pods) Once you reach o defender, go on the attack! First max out upgrades. You will have enough creds to buy lots of pods and secondary weapons. If you have 2000 or more credits, buy torpedos, and destroy or damage an enemy base! If you plan to fight a lot, I recommend defense pods as well as attack pods. Enemies will have to get though your 550 shields, and 13 shields/sec regen plus the pods to even disable you! This is quite similar to the "Barracuda and healer strategy

The Tier 7 Killer[edit | edit source]

If you are in a team match, and an opposing team has got T7 ships, all you need to do is buy 3-4 torpedoes. If you can, recruit your teammates to do the same. 3 torpedoes can kill a bastion or an x-3 with a full cargo, and 4 torpedoes are needed to kill an Odyssey or an Aries with a full cargo. Anyways, when you have found your T7 target, press shift-alt repeatedly in their direction, then get out of their way. The torpedoes will blow them apart, and you can salvage their gems to upgrade your station. You just have to be careful or you wasted 2000 gems because there is an arming delay on the torpedoes. This is extremely common in the ACW events in a slightly different form, torpedo rain(s).

Note: this strategy is less viable due to arming delay and global cooldown.

The Multi-Laser Strategy[edit | edit source]

All you need is a ship with a high rate of fire, such as the Maraurder, Side-Interceptor, FuryStar or Aetos, and load your secondaries slot with attack pods. Then max out your ship. When you attack, your enemies will be overwhelmed by your lasers and will almost instantly be killed. Note the H-mercury was replaced but the strategy still holds true.

ANONYMOUS: I find if you want to use a Maruarder your gonna want to to upgrade your ammo capacity so you don't do short and not very effective bursts

If you are fast enough you can wait for your burst lasers to charge and then fire.

The Fly Frag Strategy[edit | edit source]

Get a maxed Fly and frag other players. With their gems, save to get rockets or missiles. As no one expects a Fly to have missiles, you have the element of surprise.

This is easy to counter, as even a maxed fly isn't very powerful. A ship with powerful pulses (U-Sniper, Advanced-Fighter, Scorpion, etc.) can kill the fly in 1-2 hits, and even if a direct hit doesn't kill the offending Fly immediately, it will knock it into a spin that is hard to recover from, and likely launch it at high velocity into an asteroid. Ships with high burst damage (Side-fighter, X-Warrior, Shadow X-2, etc.) can also easily defeat the Fly, as they can wear down its shields very fast. Fast, maneuverable ships (A-Speedster, Shadow X-2, etc.) can cause the Fly to waste its missiles by leading them so that asteroids are hit instead. Finally, ships with very high shield capacity, such as the Rock-Tower and O-Defender, can soak up the missiles and shouldn't have any problems unless the Fly is with a team.

Anonymous: Good luck fragging anyone with a fly :P

Anonymus 2: The Electric Boogaloo: only attempt this if you're comparable in skill to nordic commander because otherwise why even bother

Strafe[edit | edit source]

Strafe is a game mechanic added in a update during April 2019. To strafe, press key A to strafe left, and D to strafe right. (reversed when facing down) This way, you can circle around a ship and attack them easily while they have to turn in circles to try to hit you. Strafe is an amazing addition to the dueling aspect of the game! Strafing causes much more skill worthy battles against opponents. Strafe is a way you can dodge enemy fires while freely attacking. Strafe has added more strategies to be used and possibly an addition to team mode! Strafe can be used both offensively and defensively and an amazing strategy all together! Note this is not used anywhere other than being used in that month's ACW event and a short amount of time in the modding space mod of Nautic Series.

The Barracuda and Healer Strategy[edit | edit source]

Barracuda is a very amazing miner but the shield regain slows it down from reaching max potential. But with the addition of healing, everything is changed! Healing can help the Cuda be an absolute mining machine! For this strategy, you need a healer to follow the barracuda and shoot at it as it goes through ramming all the asteroids. This is an excellent strategy to mine up the base and to mine up fellow teammates so they are maxed and at full potential! This strategy does phenomenal in team mode! Credits to PearEatingBear and Backfyred for first trying this out and showing how amazing this is in Competitive!

Gem-Transfer[edit | edit source]

Gem Transfer is a new mechanic added in a recent update! In this update, if you hold "V" you will drop gems from your cargo onto the floor and gem transfer varies by tier. For example a t3 is only allowed to drop 15 gems at a time while a t6 can drop 30 gems at a time. This is a very nice update to team mode as this allows players to join teams late but still get up to speed quickly by their teammates dropping gems for them. This is also a very good strategy when you have a fast miner! You can heal the miner so it can mine quickly and then the miner returns you the favor and gives you gems so you are maxed out then both you and the fast miner can attack together and dominate the teams easily. This strategy allows you to be always ahead of the other teams in quality as you would have many more upgraded ships wait for them to strike.Your only problem is if your team mate is on a mobile and it becomes a one way thing. To stop this you can mine asteroids for them and tell them they can have the gems.

An example of gem transfer:

The Mine Fortress[edit | edit source]

Mines can play a significant role in team mode! To maximize the potential of mines you should use them while attacking an enemy base. In most cases when people attack enemy bases they are easily repelled due to the overwhelming power of the other team but due to this strat, the enemy can't do much. This strategy requires you to get mines preferably heavies and surround them around the area where you would be attacking, this strat completely walls you against Barracuda attacks and other ships that try to kill t7s and other ships by ramming them against bases. This also acts as a shield from normal attacks and counterattacks. In addition to being a great wall, it can also be a good place for a Cuda to ram opponents into so they die. (not to be confused with base nuking)

Base Nuking[edit | edit source]

You can either use heavy mines or torpedoes. For heavy mine base nuking, go to the center base module (take care not to hit the base) and start spamming alt to place your mines, once you place at least 2 stacks you can start firing at the base to get there attention (while spamming alt still). When they try to attack with lasers they will hit the mines and cause them to explode. This strategy can be countered by missiling the attacker and leaving the mines alone or carefully with a healer healing the base kill the mines one by one. This can also be stopped by a heavy enough ship slamming into the attacker while being invincible from the depot or respawining, just note this is very risky due to once the invincibility runs out you will blow up a large amount of mines causing a very large amount of damage to the base.

Torp. nuking is basically the same way as heavy mines but you have to do it from a distance but close enough that it's still reliable and helps. To be effective have a t6 load of torpedoes. There is not much of a counter other than attacking the player as soon as you see there color indicator on the map and hope for the best. Best way to get the credits is to power mine.

the shadow x-1/x-2 rammer[edit | edit source]

You can either use the shadow x-1 or use the shadow x-2. you upgrade your x-1/x-2 to max shield regeneration, max shield cap, max speed, and max agility. you then should save for either a pack of missiles or save for a pack of rockets. to do this strategy, fly into your foe and spin them out, then launch rockets or missiles (whatever you chose) while the ship is spinning. the strategy can be countered by a ship with high shield cap, or a fast shield regen rate. Not super effective due to the cooldown on the missiles

Pillboxing[edit | edit source]

This is a stratagy derived from a similar space combat game known as Star Control II. In the game's fandom, it's often regarded as a cheap, but semi-effective tactic. It follows the idea of "If you move, you can collide with the planet." While the planets are mere background features in the game (nor are there any gravity wells that pull you to your doom), there's still asteroids and mines to worry about, as both can do substantial damage to your ship if you aren't prepared. The translated strat is stay in one spot and if an enemy comes nearby, you blast them back to their base. Pillboxing with an unupgraded/or not sufficiently upgraded ship is pretty much suicide, and some ships are better than others. Ships with a huge amount of knockback (Advanced Fighter and Scorpion in Vanilla, Beluga in Nautic) are usually the best to go with, along with ships with high shields (O-Defender). Another thing to consider, for both pillboxing and countering pillboxing, is secondaries. Running a ship with full defense pods or attack pods almost triple your chance of coming out on top, if you're the one who is pillboxing. Mines will also help to set up walls between asteroids, usually deterring off opponents who decide to come near you're death trap.

(Note from eX0dus-77: if you do decide to pillbox with a mine-wall strategy, use a fast ship like the Condor or A-speedster and equip pods)

The best ways to counter pillboxers is to use rockets and missiles, as they will be forced to start moving because you caught them off guard. Then you start chasing them down as their fearful retreat gave you the upper hand.

Marauder Swarm[edit | edit source]

As the name says, you swarm your enemy with a group of marauders (3 or more to be most effective). When they all attack at the same time most ships will get stunned from the shear amount of incoming damage. It was first seen in an AOW in Asia in 2020 when a popular youtuber there organised a group of 8 players to attack with marauders and it was quite effective at attacking the enemy teams and only was stopped by a large grouping of heavy hitters like scorpions and advanced fighters and torpedo rains. It's seen rarely in team mode and mostly just with 2 people working together. The swarm becomes even deadlier when the marauders are also loaded up with attack pods and/or missiles