This is a list of Changelogs for Starblast.io, directly quoted from Starblast.io Changelog.
2017-06-15
- Pro Deathmatch Championship is live!
- Pro Deathmatch games are now played by anyone. Only ECP players will be ranked.
2017-06-09
- Making room for some new stuff
- Removed Barracuda-only rounds
- Deathmatch new scoring: target=2, win round at 12
- fixed unending team mode
- updated to THREE.js version 85
- enhanced background textures
- added new language Azeri
2017-05-31
- Deathmatch fixes:
- replace target when target disconnects
- weaker ships less likely to be selected as targets
- removed chat
- Survival mode:
- endgame: after 10 minutes survival, radiation make you lose HP
- asteroids now give more gems (+35%)
- survival now kicks in after 60 minutes
- Weekly balance update
(thanks to the community feedback and compilation/review by Oh_ and Acarii)
- Fly: tiny base speed buff
- Side-Fighter: Shield regen and energy buff
- Mercury: laser damage buff
- Shadow X-2: Shield regen nerf, energy buff
- Toscain: Buffs: shield, energy, laser damage
- Scorpion: energy and laser rate nerfs, laser speed buff
- H-Mercury: reduced mass, speed/acceleration buff, laser tweaks
- Aries: laser rate buff
2017-05-30
- Deathmatch reloaded (anti-teaming):
- each player has a (randomly) assigned target
- kill your target to earn 3 points
- kill anyone to earn 1 point
- score 15 points to win the round
2017-05-24
- Deathmatch anonymized to prevent teaming
- Fixed error trace when unloading crystals
2017-05-23
- New Mode: Deathmatch
- Rounds start with a choice of 2 maxed ships of same level
- RCS toggle is enabled (flight assist on/off)
- First player to kill 10 ships wins the round
- Asteroids map changes with new round
- Asteroids are strong and do not deliver gems
- Good luck Commander!
- Fixed video ads problems
- Bug fixes
2017-05-19
- Anti team-trolling reworked: any ship takes damage when purposely hitting team mate
2017-05-18
- Barracuda takes damage when hitting team mates
- Team mode endmatch: ships self destroy when their station is fully destroyed
- Custom Games: New asteroids map chooser and preview!
2017-05-16
- Fixed crystals going through the screen at speed of light
- Fixed ghost ships flashes
- Fixed being killed and staying in limbo forever
- New Custom Game option: global ship speed modifier!
- Now allowing smaller systems in Custom Games
- Translations update
2017-05-12
- Added Twitch badge
2017-05-11
- Improved UI textures sharpness
2017-05-09
- Fixed Barracuda double-dash
- Barracuda: damage upgrades dash speed burst ; bullet speed upgrades dash cruise speed
- Weekly balance update
- Shadow X-1: power and agility buff
- Mercury: damage buff
- U-Sniper: bullet speed nerf
- Shadow X-2: Shield and energy regen buff
- Advanced-Fighter: Bullet speed nerf
- Scorpion: Energy and bullet speed nerf
- Condor: Balance changes including buffs and nerfs
- A-Speedster: Slight overall buff
- Rock-Tower: max bullet speed nerf
- Barracuda: mass buff, energy nerf
- Odyssey/Aries/Shadow X-3 have been slightly buffed in speed and agility
2017-05-04
- Barracuda V2! Fully reworked with dash speed
- Damage rules changed to avoid Barracuda trolling in team mode
2017-05-02
- improved radar readability
- new Custom Game experimental features: RCS (Flight assist) toggle , Friction parameter
2017-04-28
- Improved team joining condition. If one team dominates, you can join either of the 2 other teams.
2017-04-27
- Added information message about players contributing gems to their team
- Added health bar to station modules when attacked
- Fixed problem with button "Join my custom game"
- Fixed: Spec upgrades interfered with fire rate, allowing shooting faster
2017-04-26
- 10 seconds invulnerability on respawn (team mode)
- auto-switch to fullscreen now strictly on mobile
- fixed some glitches when screen FPS exceed 60
- fixed shield / generator bar sometimes not updating
- ECP custom game creator now accessible from main Play button
- secret future new features put to test :)
2017-04-24
- Fixed bug: losing multiple lives when killed once
- New rule: in team mode, ship tier 7 unlocks only when station crystal tank is full
- New rule: Tier 7 ships come with 0 extra life in team mode
- Displaying messages when ship upgrades are blocked by station level
- Keyboard shortcuts are now displayed on tablets and touchscreens
2017-04-22
- Fixed asteroid strength parameter rounding in custom games
2017-04-21
- Fixed ship-station collisions and friend ships collisions
- ECP Custom Game Creator (beta)
2017-04-20
- fixed bug with ad blockers
- added new ECP badges
- balance: reduced stations shield capacity a bit
- balance: reduced station repair threshold to 25% crystal capacity
- balance: nerfed Shadow X-3 acceleration and power regen
- fixed radar plots in team mode
- fixed chat bubble color
- raised chat icons auto-close delay
- Improved station attack alerts
- prepared an awesome new feature for ECP users
2017-04-19
- improved server finder strategy (again)
- added Swedish language
- added cookie consent
- optimized loading time
2017-04-18
- Team mode improvements
- Ship upgrades are now restricted to exact depot/spawning level
- Slight improve to spawning
- fixed ship not showing in scoreboard
- raised team max capacity to 15
- Abandoned space station self-destroys
- neutralized mass impact on friendly Collisions
- module repair gauge
- raised global asteroids density (all modes)
- unloading crystals gives score points
- fixed Station under attack alert
2017-04-16
- Balance changes: reduced stations shield again, crystal drop rate x1.5 in team mode
- improved server finder conditions
2017-04-15
- Balance changes: reduced stations shield and crystal tank capacity
2017-04-14
- Identified and fixed 3 server crash cases
2017-04-14
- New game mode: the team mode!
- You start every game by choosing a team
- Each team has a space station to defend
- Each space station in game has 3 types of modules
- Structure modules
- Spawning modules, a little tougher
- Crystal deposit modules, toughter
- Each space station can be filled with crystal
- An half filled station repairs randomly a destroyed module
- A full filled station levels up your station
- A bigger level station is bigger and tougher
- A bigger level station can take crystals from bigger ships
- A bigger level station can respawn bigger ships
- When all spawning modules are destroyed, the team ships respawn randomly on the map
- When all deposit modules are destroyed, the team can repair or level up the station anymore
- When the whole station is destroyed, the team members can't respawn anymore
- When the station and all team ships are destroyed, the team is game over!
2017-03-31
- New Ship! The Barracuda, level 6. Prepare for a very special fighting style.
- Added new languages: Arabic, Danish, improved Chinese
- Ships texturing improvements
- Improved double-lasers
- Improved UI, scoreboard etc.
- A secret tremendous upcoming feature is put to test
2017-03-07
- Added Italian language
- Reduced O-defender max shield capacity
- Improved H-Mercury shield, mass, and fire regeneration
- Gamepad control! (experimental): on Chrome, open chrome://flags and enable Gamepad API
2017-03-01
- New lv6 ship, H-Mercury
- Added Dutch language
- Completed other translations
- Switched lv6 Condor & A-speedster place
- Increased Aetos generator regen speed
- Increased Shadow X-2 generator regen speed
- Decreased Pulse-Fighter agility
2017-02-17
- New lv4 ship, Mercury
- Added Indonesian language
- Completed other translations
- Decreased O-Defender agility
- Decreased O-Defender fire speed
- New ECP badges: Galactic Empire, Rebel Alliance, Soloist Defence Force
2017-02-13
- Added Turkish language
- Added Czech language
- Added Slovak language
- Raised asteroids average density and size
- Fixed bug: some crystals could not be collected
- Increased T-Warrior max generator reload speed
- Increased Aetos fire power
2017-02-09
- New delay of 5 seconds before you can respawn
- You can now chat during the 5 seconds delay
- Level 1 ship loses upgrades when killed
- New particle effects on laser collisions
- New shield visual fx
- Big explosions shake camera
- Added German localization
- ECP badge customization
- ECP ship material and lasers customization
- ECP players start will fully upgraded level 1 ship (same benefit as sharing game through Facebook and Twitter buttons)
- Increased X-Warrior damages on central lasers
- Decreased X-Warrior damages on side lasers
- Increased mass/shield of Shadow X-3
- Decreased acceleration of Shadow X-3
2017-02-01
- New level 7 Ship: Shadow X-3
- Decreased Shadow X-2 fire power
- Decreased shield capacity of lv7 ships
- Added Japanese localization
- New Australia zone to reduce ping for Australian and New Zealander players
2017-01-24
- New level 5 Ship: Shadow X-2
- Improved homepage and respawn page design
- Prepared UI for new game modes
- Shadow X-1 moved to level 3
- Increased Shadow X-1 max agility
- Decreased Shadow X-1 max generator refill
- Decreased Y-Defender laser speed
- Decreased Pioneer max speed
- Decreased Bat-Defender mass
- Decreased Advanced Fighter mass
- Increased Odyssey and Aries cannon speed and range
2017-01-19
- Added Spanish localization
- Optimised lasers display
- Heavy ships are now less affected by laser pushback
- Crystals thrown farther away from big ships when hit
2017-01-17
- Added new tier: level 7
- Type [Z] ingame to take a screenshot
- Increased shadow X-1 max agility
- Fixed visual glitch for big lasers
2017-01-10
- Added new lv4 ship: shadow X-1
- fixed glitches that can be caused by ads
- changelog now displayed in its own modal
- Added Hungarian localization
2016-12-28
- In survival mode, stellar radiation now starts harming shield regen rate. After 15 minutes, shield regen is completely down.
2016-12-23
- completed Russian localization
- fixed algorithm for finding best server to play in
2016-12-13
- Balance changes
- fly: reduced max agility
- y-defender: reduced speed and agility, increased recoil
- x-warrior: increased max damage
- u-sniper: increased min agility
- a-speedster: increased acceleration
- Improvements and fixes
- fixed respawn button display issue when killed
- Added talk vocabulary: No prob, Follow me, GG, Bye
- Fixed bug: laser sounds still playing when sound FX deactivated
- Use [C] once and talk button is no more mouse sensitive
- Ship upgrades now always pop up until you used manual toggle [U]
2016-12-07
- Added ship upgrade buttons toggle with keyboard shortcut [U]
2016-12-06
- fixed visual bug with crystals
- talk keyboard shortcuts can now be used directly
- couple server side fixes
- Balance adjustments
- fly: reduced max damage
- side-fighter: reduced max generator reload speed
- y-defender: decreased ship agility, added recoil
- x-warrior: improved ship agility
- side-interceptor: reduced max generator reload speed, improved mass, reduced ship agility
- pioneer: increased min generator reload speed
- crusader: increased max generator reload speed, increased laser speed
- u-sniper: increased recoil, decreased max laser speed
- bat-defender: added laser convergence, improved laser speed and generator capacity
- advanced fighter: decreased max generator reload speed
- scorpion: decreased max generator reload speed, decreased ship agility, decreased max laser speed
- a-speedster: increased max generator reload speed, reduced ship size, decreased max laser damage and acceleration
- condor: reduced ship size
- o-defender: improved shot rate, improved generator capacity
2016-12-05
- Added Polish localization
- Added Russian localization
2016-12-02
- Integrated chat system
2016-11-30
- Raised the minimum density of asteroids
- Destroyed asteroids now always deliver some amount of crystals
- It is now possible to use mouse controls together with keyboard spacebar and up arrow
2016-11-29
- your ship now gets 3 lives when levelling up
- second pass on improving the balance between ships / levels
2016-11-28
- fixed problem of hidden survivor
- radar in survival mode now shows all targets
- extra lives cannot be used in survival mode anymore. Dont die!
2016-11-25
- balance: Lower level ships are now always faster than higher level ships (with speed maxed).